Licensing conditions:
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Each FSTramp version can be used in full during a trial period of 20
Flight Simulator sessions. Please use the free testing phase
to try out FSTramp and form your own opinion.
After the evaluation phase you need a paid license key for continued activation
of all functions.
License keys have a time-limited validity. The time frame begins with the delivery
of the license key by e-mail. Therefore do not buy keys in advance! Validity of the
key will expire also when it is not used.
The license keys are sold in 4 variants, corresponding to 1 to 4 years validity.
License keys work within their terms with all FSTramp versions starting with v6.0.
The license key works with all your FSTramp
installations, also on different computers simultaneously. The key is unique
and linked to the owner. Please do not lose your key.
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Buy license key:
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1 year = 35.00 €
2 years = 58.00 €
3 years = 78.00 €
4 years = 93.00 €
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For Sales Support please check the FAQ.
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Unlocking the Program:
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After payment has been completed you will receive an e-mail with the licence key.
Be very sure to print this e-mail, and to keep it in a safe place. Don't lose your
license key!
Now start your Flight Simulator, and open in FSTramp the Dialog box: Payment and Registration.
Copy the 11-digit license key exactly as given in the space for it, and confirm with Enter.
If the key is correct, the dialog box closes after a few seconds and FSTramp now works full-featured.
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Extensions in version 8.73:
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This update has the task of making FSTramp compatible again with the standardised autopilot
in Microsoft Flight Simulator and additionally adapting its own autopilot to the changed
behaviour of the aircraft.
Microsoft/Asobo wanted to make the standard autopilot in the simulator more authentic to
the Garmin original and did not think about its remote control via SimConnect. As a result,
FSTramp could not control any of the aircraft with their own autopilot.
With a lot of effort and compromise, they were able to re-establish automatic flight using
the standard autopilot. Manual operation of this autopilot via panel in FSTramp also works,
but is sometimes unreliable.
Over time, Microsoft/Asobo changed the mathematics of aerodynamics, which caused the FSTramp
autopilot (green dot) to pitch the nose of the aircraft. To remedy this, the parameters
of the FSTramp autopilot were adjusted.
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Extensions in version 8.72:
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The missing airfields, when used with X-Plane 12, are restored.
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Extensions in version 8.71:
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FSTramp is now also compatible with X-Plane 12.
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Files:
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Information:
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readme.txt
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Setup FSTramp:
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FSTramp873.zip 514 MByte
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NVIDIA SLI and flashing FSTramp map: Use the NVIDIA Inspector compatibility bits: 0x080000F5 (Killing Floor 2, Catzilla, Dragon Age 2, Umbrella Corps, Ocean Demo, Mad Max, Rise of ...)
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Documentation English:
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FSTramp8_en.pdf 602 kByte
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La documentation française: Traducteur: Jean-Michel Meissonnier
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FSTramp8_fr.pdf 637 kByte
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Dokumentation Deutsch:
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FSTramp8_de.pdf 620 kByte
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Optional:
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62.5 m mesh width elevation data:
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readme.txt
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FSTramp version history:
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history.txt
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